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Posted By microman01 On 10-08-2003 | Views: 1,775 Replies: 2
i don't know for your first question but for your second, yes subdiv primitives is a feature in 4.5 and 5.0 unlimited but i'm not shure if it is in complete, it should be in create>>subdiv primitives...
Posted By microman01 On 10-08-2003 | Views: 1,414 Replies: 4
ok i found it it looks i thinking maybe you put the marking menu files from the cd in the wrong place to test my guess hit ctrl-z and LMB and a marking menu should pop for creating nurbs objects
...
Posted By microman01 On 10-08-2003 | Views: 1,414 Replies: 4
the marking menus your getting are the right one and i cant seem to talking about what your talking about with the other ones.

tell me what page u r seeing this on so i can see what u mean
Posted By microman01 On 10-08-2003 | Views: 2,438 Replies: 4
i fined that realy bazare i wondering what prosess u used to model that beacase if u move one of the faces youl notice something is extreamly wrong.

how did u model that?

did you start with a...
Posted By microman01 On 04-08-2003 | Views: 868 Replies: 2
cool thanx that help alot
Posted By microman01 On 04-08-2003 | Views: 7,375 Replies: 13
thats a good idea never thought of thats...i'll have to try it

i found another way tho and it has to do with making cube subdividing it converting to a subdiv and converting it back to a polygon
...
Posted By microman01 On 04-08-2003 | Views: 1,612 Replies: 7
from what ive experianced in maya and gaming the NVIDIA video cards are awsome...if you do alot of gaming then thay are great beacase the openGL abitities and 3d rendering and built in...
Posted By microman01 On 02-08-2003 | Views: 1,379 Replies: 7
have you tryed deleting the history on it? that might work
Posted By microman01 On 02-08-2003 | Views: 7,375 Replies: 13
oops i sould have specified that i whant to round the corners on a polygon cube not a nurbs

sorry
Posted By microman01 On 02-08-2003 | Views: 1,341 Replies: 6
i had that same problem but it went away so i can't help you :(
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