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Posted By phornby On 02-05-2006 | Views: 3,248 Replies: 11
I totally agree. The fx, environment, hair and clothes....it all just seemed perfect. Yeah that was a summon, named Bahumut. I would love to see more movies like this one. It would be awesome if...
Posted By phornby On 01-05-2006 | Views: 3,248 Replies: 11
Yeah definitely. But even with those troubles, i still think it was incredible....Thanks for that website mairmax.

,Pat
Posted By phornby On 27-04-2006 | Views: 3,248 Replies: 11
I thought the story went good, concluding with the game. Did you ever play the game, b/c the way they filled people in about what happened doesn't do any justice. I just thought it was good all...
Posted By phornby On 27-04-2006 | Views: 3,248 Replies: 11
I totally agree with all that. The fight scene at the end was insane. And yeah we do get stuff late, that's why I've been waiting for so long. Very well put though 13th resident. :beer:


,Pat
Posted By phornby On 27-04-2006 | Views: 3,248 Replies: 11
I would just like to say that Final Fantasy VII: Advent Children was finally released in the US yesterday on DVD. For those who haven't heard, it's a CG movie sequal based after the events from the...
Posted By phornby On 02-04-2006 | Views: 3,558 Replies: 29
Thanks a lot for the help everyone, especially the advice about polygons.


,Pat
Posted By phornby On 01-04-2006 | Views: 3,558 Replies: 29
For gaming art, since I can work in NURBS and then convert to polygons at the end, will I loose any details if I fix it up good in Sub Div's and then convert to polygons? May be a stupid question.
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Posted By phornby On 31-03-2006 | Views: 3,558 Replies: 29
Cool....thanks a lot for the help. You'll probably see me again once I get the program.

,Pat
Posted By phornby On 31-03-2006 | Views: 3,558 Replies: 29
yeah I hear ya.....thanks for your help man
Posted By phornby On 31-03-2006 | Views: 3,558 Replies: 29
Sounds good......and sorry to bother everyone, but I got one more question that I asked in another area. But I have heard that render time for NURBS and Sub Div's in animations are crazy long...
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