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Posted By quickfix76 On 03-02-2005 | Views: 1,587 Replies: 6
Forum: Maya Modeling
Thanks for all your help guys.

I finally decided to just use the smudge tool in photoshop to almost achieve the look i was after.
It was a crude way of dealing with my problem but suffices for me.
Posted By quickfix76 On 27-01-2005 | Views: 1,587 Replies: 6
Forum: Maya Modeling
Thanks, I'll give syflex a look.

If there are any other possible ways to do what im after i am still interested.
Posted By quickfix76 On 27-01-2005 | Views: 1,587 Replies: 6
Forum: Maya Modeling
First off I am not sure if this is the right place to post this question, so I apologise if so.

Imagine i have a thin rubberlike sheet hanging form the ceiling of my room and attached to the floor...
Posted By quickfix76 On 03-09-2004 | Views: 4,360 Replies: 10
Forum: Maya Modeling
Please forgive my ignorance mtmckinley,

When you first mentioned triangulating and quadrangulating...I only tried quadrangulating which didnt work.

So after triangulating the object and then...
Posted By quickfix76 On 02-09-2004 | Views: 4,360 Replies: 10
Forum: Maya Modeling
actually i need to use poser5 for a comp where you have to use+render with poser5 - and i just want to create some objects for the scene im creating.

there must be a way around my problem if maya...
Posted By quickfix76 On 01-09-2004 | Views: 4,360 Replies: 10
Forum: Maya Modeling
No unfortunately it still doesnt work...

poser just doesnt even seem to recognise the origional face i created with create polygon tool - only the the extruded edges?

are there other things i...
Posted By quickfix76 On 01-09-2004 | Views: 4,360 Replies: 10
Forum: Maya Modeling
Im sorry im not sure exactly what you mean here is an image of the normals - when or how do i manipulate the normals please any more help appreciated
Posted By quickfix76 On 01-09-2004 | Views: 4,360 Replies: 10
Forum: Maya Modeling
Hi there, I have been using maya for a little while now but have only just started using the "create polygon tool" and am having some problems..

First off I used an image plane in the top view to...
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