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Posted By wokendreams On 16-07-2008 | Views: 2,161 Replies: 2
Just wanted to know if anyone has a way to set the grid to repeat infinitely. In programs that have this I find it easier to orient myself and the models lines.
Posted By wokendreams On 26-04-2008 | Views: 1,099 Replies: 2
Its all mapped. The bump works fine in high quality viewscreen as well.


edit
i switched to a normal map and froze transformations. The map doesn't cut out now.
Posted By wokendreams On 25-04-2008 | Views: 1,099 Replies: 2
I have a simple building and have applied a bump to it but the bump will only render in parts depending on camera angle. There is no transition between bumped and not just a hard line. I'll upload a...
Posted By wokendreams On 27-01-2008 | Views: 977 Replies: 0
hitting 1 2 or 3 changes display quality in the main GUI but when rendered it makes no differnce. I was wondering how do I have the high quality version render? Do I have to change the mesh or is...
Posted By wokendreams On 27-01-2008 | Views: 11,798 Replies: 104
I think the prefrences only chnage the cliping plane for new cameras. What I always do is just change each camera's clip plane in the attribute editor, hope that helps.
Posted By wokendreams On 25-01-2008 | Views: 11,798 Replies: 104
im not sure why you dont render her with render layers and alphas on, it will simplify your process, rather than hiding her and using differnt backgrounds. i hope im not coming across rude... but...
Posted By wokendreams On 25-01-2008 | Views: 921 Replies: 0
whenevr i make a spline ik and parent the rig the end point moves ten times as far as evrything else bending the whole rig up making it useless. This time the isue only occurs when I parent the last...
Posted By wokendreams On 25-01-2008 | Views: 11,798 Replies: 104
just do render layers and composite. render her on the bike then the bike using alphas for both and the put them together in photoshop or something like that.
Posted By wokendreams On 23-01-2008 | Views: 4,523 Replies: 27
Deformation tests. Some mesh edits and general changes as well. Anyway thanks to everyone who helped me get this far. Anyone have a good example of deforamble hip geometry? I cant get the felx I want...
Posted By wokendreams On 22-01-2008 | Views: 13,815 Replies: 93
where are the guns, WE NEED GUNS. lol.
Showing results 1 to 10 of 153