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Posted By Droddy On 06-02-2004 | Views: 2,838 Replies: 9
Doesn't seem to do any thing I must be doing it wrong will tackle it in the morning its 1am here and i stayed up all night last night modeling
Posted By Droddy On 06-02-2004 | Views: 2,838 Replies: 9
Now in hypershade i can assign material to selection but it turns my subdevision into a huge polygon the size of the box around it.

I tried converting my sudevision in to a ploygon but the same...
Posted By Droddy On 05-02-2004 | Views: 2,838 Replies: 9
ah yeh i forgot about hypershade i'll try it
Posted By Droddy On 05-02-2004 | Views: 2,838 Replies: 9
that doesnt work the box doesn't expand to give the options i.e binn etc. thats how i normaly muck around
Posted By Droddy On 05-02-2004 | Views: 2,838 Replies: 9
The optinon just doesn't come up.

The part in material attributes where you can switch between binn, lambert etc. is grayed out and i cant select a new material by right clicking.

I can...
Posted By Droddy On 05-02-2004 | Views: 2,838 Replies: 9
Some parts of my scene seem to be suck on the lambert shader. It seems to be parts that i've converted to subdevisions.

:banghead:
Posted By Droddy On 05-02-2004 | Views: 10,673 Replies: 89
Jesus thats good!! Bloody good!!
Posted By Droddy On 05-02-2004 | Views: 1,281 Replies: 4
Poly's but it all got rather f*cked up an I found myself in a mess.

I'll put it down to inexperience.
Posted By Droddy On 05-02-2004 | Views: 1,281 Replies: 4
Started with the frame thinking if I get it perfectly to scale i'll know that everything else will fit.

Made the frame perfectly to scale from blueprints but looks dodgy.
Posted By Droddy On 05-02-2004 | Views: 1,281 Replies: 4
BSA Super Flash

Ok this is my first "project" in 3D. I still dont know what all the crap does on Maya so this may not go quite as planned, but I've got time on my hands at the moment so I can sort...
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