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Posted By rsc On 23-04-2009 | Views: 9,197 Replies: 13
to let you guys know, ive looked through my previous save files (i make them at various stages due to these sort of noobie mistakes) It appears that the problem with the resizing happens once the...
Posted By rsc On 23-04-2009 | Views: 9,197 Replies: 13
Yea thanks anyway Stwert, thanks for trying. The image wasnt clear but it was in answer to what Chirone had suggested previously.

My rig is the same size as my model (or did you mean when you...
Posted By rsc On 23-04-2009 | Views: 9,197 Replies: 13
Yea sorry i did try that, the nurbs are my controls for the legs. Perhaps it is something to do with how ive set it up. Just realised as well that im trying to resize the character while already...
Posted By rsc On 23-04-2009 | Views: 9,197 Replies: 13
Hm, yea that makes sense. Thankyou, but im still having problems with the rig staying inside the geometry, i think its because ive just made a mess of it, as im new to this im not sure how to prepare...
Posted By rsc On 22-04-2009 | Views: 9,197 Replies: 13
Ah thankyou for quick responses, yeah that sounds like what i want to be doing.

I played with the resizing and it warped the rig making it much bigger than the geometry guess thats what you meant,...
Posted By rsc On 22-04-2009 | Views: 9,197 Replies: 13
Basically I am new to maya (duh) and i have created 2 individual characters which are rigged with controls and ready for animation in 2 separate projects, the thing is that i want to then create my...
Posted By rsc On 27-06-2008 | Views: 1,146 Replies: 4
Well he says Nurbs and uses Polys so that confused me a bit in itself. Ive tried with nurbs now and it is still doing the same thing. Maybe some sort of preference or a simple button i need to check?
Posted By rsc On 27-06-2008 | Views: 1,146 Replies: 4
Im new to maya and Im sure im missing something that is really quite simple.

Im following the free basic human form modelling tutorial. My problem is that when it comes to dragging the lambert...
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