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Posted By mindbend On 03-09-2004 | Views: 5,191 Replies: 5
Very good then. At least I know what I'm dealing with and how to approach it from the start. Thanks again.
Posted By mindbend On 03-09-2004 | Views: 5,191 Replies: 5
Thanks for the reply. I got some other advice on other forums to use the channel box scale parameters. I just want to explore the pros and cons of the channel box and measure tool for sizing geometry...
Posted By mindbend On 30-08-2004 | Views: 5,191 Replies: 5
How do I edit geometry to a specific size?

For example, I'm doing a trade show booth layout and I need to use specific dimensions. I can create original geometry (like a cube) and use the...
Posted By mindbend On 22-06-2004 | Views: 1,839 Replies: 1
I would like to know if I can Project Curve on Surface (Nurb) and then be able to use that curve as a manipulation tool. That was probably terrible wording.

I want to project say a circle shape...
Posted By mindbend On 18-06-2004 | Views: 2,944 Replies: 1
Let's say I make a simple cylinder with no caps (or any similar shape like a cube with no "lid"). What is the best way to cap it off after the fact? Is there a simple, semi-automated way? And by...
Posted By mindbend On 11-06-2004 | Views: 1,070 Replies: 1
If I make a basic cube (Nurb) and apply the Round Tool to one edge, it leaves two "flanges". How do I remove those flanges so I have a nice rounded edge? I didn't see an option to do so during the...
Posted By mindbend On 28-01-2004 | Views: 841 Replies: 2
First, if you're a newbie, get The Art of Maya (available at alias.com in the online store-or any other online book store). I have found it very helpful in explaining general concepts and showing in...
Posted By mindbend On 09-01-2004 | Views: 11,653 Replies: 11
Interesting. So is it safe to say that in general one would NOT render in Maya with depth of field, but rather just render with Z-depth and do it in post. Thus allowing the flexibility as well as...
Posted By mindbend On 09-01-2004 | Views: 11,653 Replies: 11
I do have After Effect production bundle 6.0, which of course supports z-depth. I have yet to do any 3D work in AE, but I imagine it's pretty easy as I'm pretty comfortable in AE in general.

It...
Posted By mindbend On 08-01-2004 | Views: 3,856 Replies: 40
Yeah, well my Apple G4 1 GHZ Dual did the test scene in 8:12! That's right! Take that. ;)

Longer is better, right? (joke)


Strangely, I got around 4:30 at home on a DP 867 (slower machine). I...
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