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Posted By migusan76 On 07-07-2005 | Views: 2,050 Replies: 2
Forum: Finished Work
Thx's Dan, here are the maps 1 diffuse color, 1 specular, and 1 normal map

http://www.digiteck3d.com/images/work/3d_work/lrg_pics/powerCactus/maps/powerCactusColor.jpg
...
Posted By migusan76 On 06-07-2005 | Views: 2,050 Replies: 2
Forum: Finished Work
:) Here is a real-time prop that I made for a contest over at cgtalk. Its 998 triangles with 3 512x512 maps!

http://www.digiteck3d.com/images/work/3d_work/lrg_pics/powerCactus/cactusFinalComp.jpg...
Posted By migusan76 On 26-05-2005 | Views: 1,167 Replies: 2
:) Thanks david, I'll try out your suggestion and see how it works!
Posted By migusan76 On 25-05-2005 | Views: 1,167 Replies: 2
I've just redesigned my website. Going for more pro design.

DigiTeck3D (http://www.digiteck3d.com)

http://www.digiteck3d.com/forum_images/logoSite.jpg
Posted By migusan76 On 24-05-2005 | Views: 2,191 Replies: 0
DT3D skin shader is an oren nayar based shader with at the moment 54 controllable attributes that control the subsurface scattering and the many specular layers. It has 4 functions contributing to...
Posted By migusan76 On 24-05-2005 | Views: 1,764 Replies: 0
DT3D skin shader is an oren nayar based shader with at the moment 54 controllable attributes that control the subsurface scattering and the many specular layers. It has 4 functions contributing to...
Posted By migusan76 On 23-10-2004 | Views: 3,633 Replies: 12
Forum: Finished Work
:confused: Hey Hey Hey Zyk0tiK Take it easy There Pal ;) Were in the world did anybody say anything about MAX. This is 100% pure grade A well maybe not A but all MAYA 4.0 Iam just a little lost in...
Posted By migusan76 On 16-10-2004 | Views: 3,633 Replies: 12
Forum: Finished Work
:D Thanks
Posted By migusan76 On 13-10-2004 | Views: 3,633 Replies: 12
Forum: Finished Work
:) Heres a closer render of his skin on his face.

http://www.digiteck3d.com/forum_images/migiSkinClose.jpg
Posted By migusan76 On 13-10-2004 | Views: 3,633 Replies: 12
Forum: Finished Work
:) Thanks for the comments, here is a wire frame shot of him.
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