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Posted By traindog On 04-09-2007 | Views: 1,814 Replies: 14
Wow, I finally got some time to work on this demo reel...Its been crazy busy!

badtertle: I really appreciate your awsome crit and advice..Everything you said makes sense and you have some great...
Posted By traindog On 09-08-2007 | Views: 1,814 Replies: 14
hehe, thanks gster123..yeah I was contemplating using some of that stuff as I want it all original ideas..But time is not my friend unfortunately...On the other hand I am cutting it down and chopping...
Posted By traindog On 08-08-2007 | Views: 1,814 Replies: 14
Thanks so much for the comments. I really appreciate you all checking it out!

Hehe, yeah Kudos to Andrew Kramer at video copilot!! I dont have much time these days and find myself doing all my...
Posted By traindog On 08-08-2007 | Views: 1,814 Replies: 14
Hi, I am hoping if you have a spare couple of minutes to check out the first pass of my showreel.
This is what I could come up with in my “spare time”. Don’t seem to have much of it with a full...
Posted By traindog On 04-05-2007 | Views: 914 Replies: 0
Forum: Maya Modeling
Hi, Just wondering if anyone knows a good script or something that can render polys to subD at render time like renderman does. Would love to know...I am using maya 8.5 and dont have renderman :(
Posted By traindog On 26-03-2007 | Views: 1,310 Replies: 2
Forum: Maya Modeling
cool, thanks...That sounds easy!....Its just that my model turned out really well and I have made a full rig for it and i dont want to mess it up by doing somthing small and stupid haha...

I am...
Posted By traindog On 25-03-2007 | Views: 1,310 Replies: 2
Forum: Maya Modeling
Hi, I'm not sure if this is the right place to post but i was wondering what is the best way to prepare the G.I. model for rigging, well mainly binding.

The reason I ask is that the model is made...
Posted By traindog On 23-10-2006 | Views: 850 Replies: 1
Forum: Animation
Well, I found out that its works ok if I used 'Merge Vertices' instead of merge edges...

the merge edge gave me trouble for some reason....
Posted By traindog On 23-10-2006 | Views: 850 Replies: 1
Forum: Animation
Hi,
I was wondering if anyone had advice on a blendshape problem i have.

I have 8 face shapes for blending. The have been nicely put into a blendshape and I have re attached the main head back...
Posted By traindog On 25-09-2006 | Views: 1,461 Replies: 6
Forum: Animation
Hi Blayd,
Thanks for your comments...I still havent found out why it is doing it :headbang: , but now I wonder if i should just leave it, it does look kinda funny!.......I am testing...
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