hmmm, hit the enter button, sorry for the stupid post. I need some help on bevelling after a boolean operation. When i make a polygon cube en then subtract a polygon cilinder from the cube with boolean>difference, i can't create a bevel on the edge between the cube and the cilinder. The whole scene vanishes when i try to bevel. What do i do wrong? If someone can help. i would be very thankful. Tiz.