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# 2 01-03-2004 , 05:44 PM
strobe7's Avatar
Registered User
Join Date: Nov 2003
Location: Detroit
Posts: 311
Turn them both to wireframe, use the poly split and trace around the intersection point on the head where the nose enters the head, then delete the faces on the nose that go in the head, and the faces on the head where the nose comes in. Then use merge edges. Make sure the head and the nose are combined polys so they are one shape and that all the vertexes match. You can split faces to make them match as you merge them,

cool?


Lungs not guns....