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# 3 16-03-2004 , 03:54 PM
Registered User
Join Date: Dec 2002
Posts: 8
You could also do this with a hardware render setup, multistreaks, color maped over life, turn down the transparency and turn on the color accum. Take it into comp package of your choice, do a few layers with different blurs and erodes etc...and add the layers together. fairly simple way to achieve the effect.

hope this helps