Thread: stitching
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# 8 17-03-2004 , 01:13 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
to animate a patch model, you have to make sure the skeleton weighting on the seams of each patch are the same so that they animate together... kinda hard to do, really. I usually convert to polys, or use polys to begin with. But they both work fine for those who prefer them.


-Mike
The Maya Toolbelt