Thread: Pod Car
View Single Post
# 7 13-04-2004 , 06:20 PM
Registered User
Join Date: Nov 2003
Posts: 9
I see what you mean. I'll definately do that. I also plan on adding some more defined edges to the piece that is holding the front track. At the moment it just looks like it's floating out there.
By the way I just watched mtmckinley's texture tutorial.
Very helpfull. I'll finish the modeling and begin cutting it up and mapping it tonight.
One question: I am going to need to make the inner shell of the pod and the outer shell seperate objects for mapping right? There isn't any way correctly map them together is there?

I'm already planning on seperating all the components out. Like the links in the track, the wheels in the track, etc...