scrambled reference image
I am trying to put a 2d file texture on a poly plane as a reference image, but the result scrambles the photo file and when I hardware texture, all I get on the plane is noise. I thought it might be a video card issue, but I have done this technique before, and when I open files with this kind of reference image, they still display. I also tried an image plane, but I got the same static problems. Any help would be appreciated. I cant progress in this tutorial until I figure out the reference image thing. Thanks