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# 1 26-09-2004 , 07:02 PM
Registered User
Join Date: Sep 2004
Location: Texas
Posts: 3

Extrude help please!

In following Kurt Boutiliers tut of the cartoon dog, there is an extrude function used in the mouth area. In the video, he extrudes the inside mouth area, then deletes the outter faces which appears to work wonderfully for him. When I do it <maya 5.0>, there are many more faces to delete running at angles that are not in his. I've checked my extrude configuration and all looks good. Anyway, after deleting all for the proper effect, as well as merging vertices...yada..yada..yada....I convert from poly to sub D for the smooth effect...the mouth area in question has been converted to several ovalular patches, not a smooth, one piece....
Any ideas?