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# 2 06-11-2004 , 02:22 AM
Kerosene's Avatar
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Join Date: Jul 2004
Location: England
Posts: 171
They need some refraction occuring within them, which semi depends on the density of an object. Theres a glass objects thread around here somewhere thats quite good for it.

As for how to do that in maya... er... well its not quite my thing :o