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# 2 09-11-2004 , 09:48 AM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
You're both right, it is a shader but it is expensive in render times. It is a raytrace call that determines how light would bounce around and reflect/refract etc in skin. (and other stuff too).

It's a subtle effect but if you get a torch and shine it through some skin that's the sort of stuff you would notice more. We are currently using it to do some stuff (which I can't elaborate on so don't ask me to!! user added image) It's got nothing to do with simulating hair etc. It might be used in a hair render perhaps but not in the simulation of it.

Alan


Technical Director - Framestore

Currently working on: Your Highness

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