@undseth: My polycount in the stargate-scene looks similar. But your model looks as if it would have even more! So many details, and in contrast to my modeling you weren't able to simply duplicate everything and so on, you've modeled every-thing for its own... Every single detail. Man, that surely was a hell lot of work. 4 weeks sound realistic (Although I naturally would have needed much more time for THIS)... You could try o sell your model to Industrial Light and Magic, the CGI-Factory of Lucas Arts(I think so?) for Episode III... Stargate-scene: ---------------------- Vertices: 119179 Edges: 206313 Faces: 92104 uv's: 157044 ---------------------- Best Regards Markuz