Hmm, Well mate, what you´re asking is almost an artform on itself. Almost all VFX are based on integrating them with a still or footage. Best tips I can give you are:If you´ve got Unlimited, try to use the LIVE© feature that comes with the program. (Check the docs on that) You should try to match, as best as you can, the light sources from the footage to your 3D counterpart, so it´ll blend nice and easy (what an utopia ) Look for a compositing software that handles alpha channels, and Zdepth channels. AfterEffects© Is a great choice for example. If you´re blending a still, Photoshop© is enough. When rendering, try to do so with an image format that exports also Alpha channels, and zdepth's. When compositing (which I´m the worst person in the whole world to tell you about, since I don´t know exactly how, I´m still learning modelling ) Use the alpha & depths channels to work with your objects depth and display in the final "2D" render (the one the compositing software does to bake the final animation) Here are some resources you could check upon: Photoshop and 3D images AfterEffects 4.1: Using 3D Channels Compositing(With Lightwave© but with quite good insights.) Compositing a 3D object into 2D scene Hope this helps!