MIKE, what do you mean by textures have to be on a resolution of 2 ?........IS this just another measurement of pixels.................................... so if we are not aloud to use cloth does that mean it has to be a flat surface with wrinkle textures on it instead. i know that cloth uses a cache to calculate its simulation but is this the reason why we can't use cloth? here is a picture of the cloth i created.......i wasn't planning to use a cache for it, instead i thought i might use deformers to create a simulation. just tell me if this could be acceptable. hopefully this picture will load so u could see it.