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# 1 12-03-2005 , 08:08 AM
Registered User
Join Date: Jul 2003
Location: Surrey BC
Posts: 160

overlapping textures

hello people. i got a quick question. i have 2 different texture maps i want to use for 1 model. each map hits a certain part of the body so i need both of them to be applied in order for the body to be covered up completely. i tried looking this up but couldn't find anything helpful. anyone know how this can be done properly?