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# 3 21-03-2005 , 01:35 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
does it render as see-through? Or is it just in your viewport?

If you don't want any transparancy, get rid of the alpha channel and save it as a 24 bit texture. If it still does it, I'd imagine it's a video card issue. Try reversing the normals. It may fix it, but be aware if your normals are backwards.


-Mike
The Maya Toolbelt