Thread: head: maya/ZB
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# 7 22-03-2005 , 02:32 PM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
hey J
check your email.

there is the wire that was subDed in maya, its about 2372 polys rendered with maya software render. i have not yet reied it with MR.
a lot of details was transfered to maya, but i lost a lot of subtle wrinkles and pores from ZB> i have to give MR a try sometime and see if it makes a difference.

user added image


Image dump

Last edited by vladimirjp; 22-03-2005 at 05:28 PM.