hey J
check your email.
there is the wire that was subDed in maya, its about 2372 polys rendered with maya software render. i have not yet reied it with MR.
a lot of details was transfered to maya, but i lost a lot of subtle wrinkles and pores from ZB> i have to give MR a try sometime and see if it makes a difference.
Last edited by vladimirjp; 22-03-2005 at 05:28 PM.