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# 3 04-06-2005 , 06:38 PM
dragonfx's Avatar
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Join Date: Jul 2003
Posts: 1,257
yeah saw them too... and the E32005 UT2007, GoW and Killzone2 videos...
i do dig it...


what i find stange is the paradigm shift of most of the developers are licensing it and writting just the game logic instead of writing their own engine as most of them came doing until now...

i meant "is it that good on the development side"

Im wondering exactly what that means...

Does it means that leveraging the complexity of the new tech is so hard it is better safer and chaeper licensing it for lets say something slightly under the million $ plus a low two digit % of the benefits?
Did they also bought and assimilated all the would be competitors like with the Reality Engine?


Last edited by dragonfx; 04-06-2005 at 06:54 PM.