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# 6 14-06-2005 , 08:21 PM
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Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
You will need to look at some other meshes so as to get an idea of different techniques of building this sort of model. I've never built a head so I'm not the best person to help you. You will need to split and move vertices around until you get four sided polys throughout most of your model. Hope this helps.

Cheers
Paul

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