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# 6 15-06-2005 , 01:13 AM
mhcannon's Avatar
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Join Date: Sep 2004
Location: Waianae, HI
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Do you get that with just a flat shader too? Trying to determine if it connected to the texture map or not. It looks like a photoshop cloud render to me.

The only other thing that comes to mind is a problem with face/vertex normals. But I think that would be more evident in contrast.



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