I exported on of my models as an OBJ format, and just to check that it worked, i imported it into maya. However when i imported it, it made some of my faces/edges go really weird, as u can see below. (before if what it looks like as an mb format, and after is after i exported it into an OBJ format) If someone knows whats going on and how to fix it, please tell me, cos im stumped :headbang: thanks, Joel