So I finished my modeling, and hereit is. As I said I will send you the model by e-mail, but the model is quite low poly, I did more thinking in game model. In that way makes more easy for rigging and texturing. I`m quite sure you will need to tweek more mu model to get the best shape for rig, but i belive you can manage this. As I said this model it is for game so I didn`t wondered if the model has triangule polygon, but if you going to make a high res, try to make it everything quad, so when you smooth it you will not end up with strange quad.