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# 104 18-07-2005 , 06:24 PM
Registered User
Join Date: Jan 2004
Location: Japan
Posts: 227
So I finished my modeling, and hereit is.
As I said I will send you the model by e-mail, but the model is quite low poly, I did more thinking in game model.
In that way makes more easy for rigging and texturing.
I`m quite sure you will need to tweek more mu model to get the best shape for rig, but i belive you can manage this.
As I said this model it is for game so I didn`t wondered if the model has triangule polygon, but if you going to make a high res, try to make it everything quad, so when you smooth it you will not end up with strange quad.

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