right, after leaving this model for a while now ive decided to get it finished, just spent a while doing the uv map for it. the uv map maybe one of u guys can help me on a problem, i need to uv map the spikes... ive tried automatic but i seriously cant be botherd to sew milions of triangles together..... maybe there is some way to make these spikes vary in colour? maybe a ramp, i wanted the spikes so that when they come out of the body they are dark then to the tip they are slightly lighter, and each spike should be a different shade. maybe i could make a load of materials with ramps and assign them randomly to different spikes (but that wud be like 10 materials just for the spikes :/ i think im blabering a load of crap now so im gona shut up).