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# 3 03-09-2005 , 06:15 AM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
It looks like you need to paint wieght to your vertices.
Look up painting wieght in the help files , but basically each vert has to be influenced by a perticular joint and you have to make sure that each vertices is influenced by the right joint to give you the correct deformation.

I believe Mike Mckinley has a tutorial demonstrating this at his site
https://www.mtmckinley.net/