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# 12 07-09-2005 , 12:46 AM
Registered User
Join Date: Dec 2004
Location: Manhatten NYC
Posts: 21

update

Ok, I'm done with the texturing. Well, at least for now. I just finished skinning the beast. I didn't do the tounge yet but I'm pretty happy with the deformation at only 3400 triangles! Here's some pics.
I've got a pretty decent range of motion on him. Since I'm not using any finger joints, I decided to invest more joints between the shoulder and elbow, incorporating "roll" joints similar to the cane-toad setup Roll joints are great for "pinning" the front deltoid muscles and getting a nice and natural "twist".

No spec map yet either. I don't think I'll do a bump just yet.

user added image

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I know I've got a big gaping hole on one of the texture sheets. I'm going to use it for some armor add-ons later on. Lots of wasted space, but oh well.

-pod