Thanks for tips, buddies. Both shaders you suggested are great. But I have one problem yet: I fixed the triangles in my model, and now she appears in MR render. But MR doesn't render PFX strokes. So, I have a problem in her hair now. If I convert it to polygons, to use MR, I'll have a obscene amount of polygons in my scene... Do you have any suggestion about this? Unfortunatelly, my knowledge in MR is quite poor...