Thread: way to render
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# 7 29-10-2005 , 12:08 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Well Maya comes with a whole load of shaders. All of these have channels that can be mapped with textures, ie; colour and bump and specular are probably the most used.

I dont think you should bog yourself down with the technicalities of whats the best shading technique. I myself use sss very rarely, as its a slow process to set up and achieve correctly.

Also bear in mind that, you can use any type of shader in Maya and still do it/use it badly. Its down to the artist to make best of the tools and experience he/she has to achieve the desired effect.

Jay