Thread: My first Head
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# 10 29-10-2005 , 02:46 PM
antiant's Avatar
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Join Date: Feb 2004
Location: Melbourne
Posts: 462
Yes, I think polys is easier to start with.
Best you look into some tuts on how to box model a head. It will help you out heaps.
Theres quite a differnt number of ways to model with poly.
Heres two.
https://gamma.nic.fi/~threedim/poly_head.htm
check this out if you want more tuts
https://www.3dbuzz.com/vbforum/showthread.php?t=35647
https://www.learning-maya.com/index.p...arks&Itemid=36
Also, if you do a search in google, or yahoo, for "modeling a head in maya" or even just "modeling a head".
Even if you get a tut in max, on how to model, its exactly the same princeable.

Good luck. dont get to disheartend if you dont get many replys.
Looking forward to seeing your progress.

Cheers
Nick


There's nothing normal about normals. In FACT i think the are abnormal.