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# 3 21-12-2005 , 01:24 PM
Subscriber
Join Date: Aug 2005
Posts: 121
Hey, thanks for your help. I tried it, and yes, it does allow me to convert to subds. However, this hasn't proved to be very useful as the subd mesh has the same massive number of vertexes as the old mesh. Also, if I go polygons - combine before converting, it wont allow me to convert. Any suggestions?

Also, you mentioned something about unsmoothing a mesh. How would I go about doing that, and is it effective?

Finally, if none of this stuff works, is there any way that I can smooth the crease down the middle of the face when I combine the two sides, and also possibly change the facial structure somewhat to make him look less butch?

Thanks so much.