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# 4 28-12-2005 , 08:51 PM
NURBS_girl's Avatar
Registered User
Join Date: Nov 2005
Location: Portland OR
Posts: 41
Ahhhhh..., convert to polys, do the UV thang then project finished textures... wowzers, never thought of that!
Danke vladmir!

Yeah, I'm sort of poor, so I don't have any of that other fancy stuff. Still working in Maya 4 here. That's a good lowtech solution though.