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# 10 02-01-2006 , 11:38 PM
Velusion's Avatar
Registered User
Join Date: May 2004
Location: Utah, USA
Posts: 369
I agree with you.

I turned up the shadow map on the chest so you can see that the rex is casting a shadow. It was there in the original comp but I turned it way down so that the low poly chest geometry would not become apparent. Anyway, The darker shadows do add something to the comp and the low poly shadow catching geometry isn't as bad as I thought. Somebody on another board pointed out that the blackness inside the chest cavity was darker than any other part of the comp and he was right so I adjusted that too. I reloaded the video clip under the same file name....

I always say that your harshest critics are those who actually know what you're doing. You can't put anything past them. If you can satisfy some of them then the general public should be happy too.

By the way, is it just my opinion or do other people agree that WETA's work on King Kong blows ILM out of the water?