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# 1 12-04-2006 , 07:34 PM
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Join Date: Nov 2004
Posts: 1,043

Kurts dragon head tutorial

hey all

well I am at it again. I am trying the dragon head tutorial and going to work on this . Last model was tie fighter and it didnt show how to make details so i was lost. I am still very new ..need some help. I converted nurbs to polygons and then it no longer lined up with image plane. I am trying to get it back lined up. Having major issues. Here is the pic so far . The black lines are what i want to delete. i have tried to do it but would not let me.

Any of you know how i could line everything back up ? i know moving vertics but i have moved them the most i can. The ones with black lines if I delete them and combine some how I think I will be on target with teh image plane. If i am wrong or there is a better way please explain.

also this is pretty good for me and C and C is welcome but slow learning process ...also if you see issues with geometry let me know also . i am working on getting it all looking good there also

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