Thread: normals [state]
View Single Post
# 14 24-04-2006 , 08:21 PM
Velusion's Avatar
Registered User
Join Date: May 2004
Location: Utah, USA
Posts: 369
I'm going to look into this tonight. I know that one of my books explains how Maya can find and flip normals that aren't pointing in the same direction as the majority.

Question: If some of the normals are flipped, can't you just tell Maya to make your texture double sided?