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Old 18-05-2006, 05:35 PM   #11
younglion
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@magicsy and pbman - thanx for the comments
@ Gamester - by wheels do you mean the rims and the tire?.....well with the tire i model one strip of the tire pattern the duplicated it a bunch of times merged the pieces, then i i went to deform> non linear cluster>bend. then i rotated the bend to match my tire tread, i went into the history and increased the curvature.
for the rims i modeled one part of the spokes the dulicated it a # of times and rotated them.
i know this is not intuitive but ill find links for modelling them and post them later.
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