Thread: BMW Z4 Coupe
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# 118 12-07-2006 , 01:35 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
Posts: 1,135
one thing i would suggest is making the two head rests or top of seats if u are goin to stay at this angle that would mean a little modelling but more realistic look

but still looking goood

what method did u use to make all those holes on the brake disk?

thx

pbman


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973