View Single Post
# 82 18-07-2006 , 08:16 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Well I didnt think the texture would be of use as a pointer, so heres the uv instead. I cut the thumbs off so I had a bit more room to enlarge the uvs. Im not concerned about seams as I know they can be removed with Mayas 3d texture tools!! See GI DVD for details!!

I can hear the screams of 'why have you laid them like this?' Basically I wanted to keep the uvs a similar size all round with everything.

Later
Jay

user added image