I'm sure it's not actually a glitch, just some setting I don't understand yet. I imported a model I'd built in Lightwave via fbx into maya and it came through fine, looking something like this: I started with the rigging process, saved and quit for the day. The next morning, I open the file up to find the poor guy looking like this: I have no idea what's going on with him. His face only looks this way in Smooth Shade. I checked the hypergraph and his material settings still look ok. Is this some bizarre lighting problem? I don't have enough experience in Maya to know how to fix this. Any help would be much appreciated.