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# 14 30-08-2006 , 02:10 PM
blackstrings's Avatar
Registered User
Join Date: Apr 2006
Location: United Sates
Posts: 79
did you try beveling the edges?

select or shift select the edges you want too look smoother, > Edit Polygon > bevel > choose a distance and how many segments you want to aadd into the edge, maybe go with t a 3 segment and estimate the distance (undo if not right distance) till you get it right where you want. try rendering it and see if it works.


9 months into Maya...and still learning...
0 experience with any other 3D programs