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# 60 17-11-2006 , 02:36 AM
Registered User
Join Date: Jun 2003
Location: Toronto Canada
Posts: 27
looking really cool man, is this your own design?

how are you going to texture it? I'd like to find a way to texture/shade the robot i'm working on but i'm not sure how to get the most realistic metal effect.

I think there must be a way to have a base metal shader and a roughed up painted metal shader... and then then simply paint a black and white map for the objects to decide where is painted and where is scuffed metal... I can't figure it out with the Mix 8 shader though... maybe it would be better to use Maya render and Layered shader?

anyone?


Current WIP: <A HREF="https://forum.simplymaya.com/showthread.php?s=&threadid=20529">Feng Zhu Concept: Junk Robot</A>