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# 2 13-02-2007 , 12:22 PM
happymat27's Avatar
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Join Date: Jul 2004
Posts: 1,257
Hello James,

I'm not too sure I understand your needs correctly but you can certainly use Set Driven Keys to control and animate colour through a 'Controller' curve.

In a nutshell, make a new attribute on the controller curve and set it to control the R,G and B values of the shader on your object. If you set it so that the max and min values are 1 and -1 respectively then you can have each whole value on the attribute equaling a colour. For instance -1 could = red, 0 could = green and 1 could = blue.

Hope that makes sense,

Mat.