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# 1 20-03-2007 , 10:22 AM
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Join Date: Dec 2006
Posts: 72

yet another rigging problem

I've stumbled across yet another rigging problem with my character...

I've got my character set up and (more or less skinned) - although I have a problem when I try and rotate the neck control in the y axis...

the gums move outside the head!!

I think it's something to do with the cluster I made for it. I don't think its constrained properly

Could someone take a look for me? I'm really stuck....


Thanks

James


Last edited by JamesP; 20-03-2007 at 03:42 PM.