This is basically finished. I'll make a texturing WIP later on.
I am rigging it now and i need some help. The tube on the drill that connects to the pack needs to be dynamic so it sways around and moves with the drill without any keyframing.
I have made a curve and converted it to Hair but is there anyway to make the movment of the curve influence the polygon model?
Or is there any other way to do it?
Heres the part i want to rigg.
::EDIT:: Nevermind i worked it out. All i did was convert it to cloth and attach the ends to the other models.
Last edited by Some Guy; 05-04-2007 at 06:05 PM.