arghhhhh
ok well i had another go today and its really hopeless there must be some kind of technical problem because all i have in my scene is 1 nurbs sphere and a textured plane.
it seems to run ok for a while then starts to crash when i try and do anything like scale an object adjust view port size etc.
my system is intel dualcore 1.86ghz(*2)
2gb ram
windows xp
and im running maya 7.0 PLE
if anyone else has experienced this and knows if theres a solution thatd be great.
do you think i could have got the 32 bit instead of 64 or vice versa? (just guesing here)
thanks
edit: i had a try with polygons and made this
https://i174.photobucket.com/albums/w...mallercopy.jpg
unfortunately i did this with max hehe
ok another edit: now an error message is coming up saying runtime error and some problem with C++ then maya closes.. im thinking maybe i should just download it again and re install it.
thanks
Last edited by aeb; 07-04-2007 at 01:06 PM.